Against nearly impossible odds, Chinese indies are forced to market their games to a global audience—and the challenges are only mounting.
I write and edit for Unwinnable, with bylines in publications like Rock Paper Shotgun, Polygon, PC Gamer, EGM and more.
I've done event coverage, interviews, features, reviews and op-eds. My pieces typically revolve around representation and diversity, the impact of videogames, and how they are shaped by—and in turn, influence—culture at large.
Rock Paper Shotgun
Into The Spine
Kill Screen (defunct)
Pixel Dynamo (defunct)